Virtual Reality has always been considered to have application design potential. Now, we finally waited for a VR design application focused on productivity.
The software, called Space Design, was developed for architects and urban planners and is rooted in the HTC Vive platform. The prototype of this application debuted at AEC Hackathon in London this year and is still in development.
If you are engaged in such design work, you may feel that the design of three-dimensional objects on the two-dimensional screen will cause some trouble. Virtual reality can bring you immersion, let you experience the effect of 2D design in real environment, and give you powerful editing capabilities, free from the restrictions of the keyboard and mouse.
A video posted by YouTube developer Thomas Van Bouwel on YouTube demonstrates the entire design process. The user can place the 3D design model of the building or the city on a virtual workbench, and can freely adjust the scale and direction.
At the beginning of the planning, you can use the brush to make a simple shape outline in 3D space.
In addition, you can use different sized cubes to compare buildings. Of course, you can also enrich your design details with more sophisticated modeling tools.
This app has many features tailored for architecture and urban designers. For example, you can view the influence of light at different times during the day on the shadows, so as to plan the building spacing and building height.
It also supports the import of renderings and floor plans, and helps designers to build 3D details on a two-dimensional basis through intelligent recognition of floor plans.
This software also has a killer feature - multi-person cooperation. Van Bouwel said that in the future, users can directly access the corresponding virtual studio through the Internet, allowing multiple people to design a project together in the same virtual space.
Virtual reality has always been considered as a productivity tool for designers, and there are currently three-dimensional painting or modeling applications such as Tilt Brush and Oculus Medium. These applications are cluttered, wide-spread, and highly flexible, and are therefore not suitable for serious design work.
Space Design, for its architectural and urban designers, has joined many very thoughtful and practical functions, which are inseparable from Van Bouwel's personal experiences. Before becoming a VR developer, he was an architectural design practitioner and had a deeper research on the visual design.
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