Earlier it was reported that Japan introduced a VR shooting game produced by an Australian company into the country. Japan is a country with a highly developed gaming industry. Its shopping malls and home video games have a major impact on the entire game industry. HTC, one of the three major leaders, naturally cannot ignore this field. According to foreign media reports, Taiwan's Hongda is working with Japanese software publisher Bandai Nanmeng Palace Entertainment Co., Ltd. to promote its Vive helmet in Tokyo, Japan.
Through cooperation with Bandai Nanmeng Palace, HTC has established 5 large-scale VR playgrounds in the Tokyo area, providing Vive virtual reality experience programs for the majority of tourists, allowing the public to experience an expert-like skiing, driving the Shinkansen, and Pop singers, even confrontation with zombies in abandoned hospitals, are truly screaming.
After Vive entered the Japanese retail channel in July this year, HTC wanted to introduce Vive into large-scale shopping malls through this cooperation to attract more customers. Jack Tung (Dong Junliang), president of HTC North Asia, said that it is important to use the advantages of shopping mall entertainment. He said that this can create VR business opportunities.
Bandai Namomiya (Japan) is an arcade maker and publisher of mobile and home video games. The joint business model of HTC Vive and Japanese hardware and software developers is an attempt. Dong Junliang said that this model is expected to expand into Taiwan and China in the future.
Of course, in addition to the Bandai Nanmeng Palace, Dong Junliang does not rule out the possibility of cooperation with other Japanese video game makers and distributors.
Considering that China has already lifted the ban on the console game market, the games in the future will become even more popular.
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