New breakthrough in gesture recognition algorithm uSens Ling released a new version of Fingo SDK

Silicon Valley 3D Human-Computer Interaction Company uSens recently released a new version of the Fingo SDK, which has made breakthrough improvements in the bottom layer of gesture algorithms, adding a series of two-handed interactions, such as fist-fist, hand-written writing, and ten-finger crossover. The recognition of the hand-over-hand movements of the large-area occluded hand can realize the tracking of the flexible movement of ten fingers, and the technology is globally leading, effectively solving the pain point problem of the gesture operation in the application.

uSens has officially launched its hand tracking solution, Fingo, in February 2017. Fingo integrates software and hardware into one. The hardware tracks the hand movements through two infrared cameras and three infrared auxiliary lights. The software is based on computer vision and deep learning algorithms to realize the recognition of the two-handed bones. Most common gestures can be realized. Accurate low latency recognition. After six months of continuous optimization and improvement, the new version of the SDK has been greatly improved in terms of overall stability, accuracy and diversification of gestures, and has been deeply optimized for common gestures.

The movement of the human hand is flexible and complex, not only has a clear hand shape, but also a fist punch, a finger cross, a left and right hand overlap, etc., which have a large occlusion action on the joint point. How to accurately identify these occluded parts becomes a judgment hand tracking technique A key indicator. uSens Lingsen co-founder and CTO Dr. Fei Yue introduced: "Our hand tracking refers to the realization of the natural interaction of the hands, not to identify several fixed gestures, nor to track the five fingertips, but through the opponent 26 The tracking of degrees of freedom, through the deep learning and other algorithms, the identification of the opponent's bones. People are active, not passive limited interaction, which inevitably occurs the hands-on interactions commonly used in everyone's life, such as applause, Handshake, hand-crossing, etc. In order to create a natural and immersive three-dimensional interactive experience for users, we believe that this part is difficult, but it is necessary to break through. Other programs have not yet involved this part, or the effect is not good. We started first. R&D and experiment in this direction."

New breakthrough in gesture recognition algorithm uSens Ling released a new version of Fingo SDK

uSens Ling new version of the gesture update adds two-handed interaction

Wu Wentao, senior technical director of uSens, led the development of gestures. He said: "This version of the iteration, we aim at practical, usable and easy to use. We found that in the actual application of the industry, the painful problem of gesture operation has not been well Solve, for example, there are a lot of hands crossed or overlapped in the sign language of deaf-mute communication. Such actions are currently not available or underperforming in the market. In VR social and VR courses, I hope there are some similarities. The operation of the keypad, the student or the user's long-term gestures will be difficult. For these problems, we have made some attempts to improve the algorithm layer, such as a series of two-handed touches such as writing on the palm of the hand and crossing the left and right hands. The action, which provides support for the other hand, does not require a dangling operation, and the user experience is greatly improved."

uSens Ling's hand tracking solution, Fingo, has been in-depth cooperation with AR VR-type head-end manufacturers at home and abroad since its launch at the beginning of this year. Some manufacturers are already planning to integrate Fingo's interactive head-up display, which is expected to be available by the end of this year or early next year. There are products available. The number of registered developers based on Fingo is increasing, and the industry covers games, real estate, education, automobiles, exhibitions and so on. Based on the Chinese market, uSens has established operations, R&D and after-sales support teams in Beijing, Shenzhen and Hangzhou, with a focus on supporting Chinese customers and local developers.

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